Collaboration
CREATURE CHAOS 🧨
🧬 CREATURE CHAOS – MUTATION MAYHEM UPDATE! 🧪
v4.0 – “The Evolution Has Begun”
Get ready, survivors… the chaos just reached a whole new level. This is our biggest Creature Chaos update ever, featuring new creatures, map revamps, mutation powers, and a ton of polish across the board. Let’s dive into the madness:
🧟 NEW MUTANT CREATURES ARRIVE!
Prepare to face (or become) terrifying new threats in the arena:
• 💀 Bonecrusher – A hulking brute with armor-piercing charges and shockwave stomps
• 🕷️ Widowspawn – Crawls on walls and ceilings, lays trap webs, and ambushes prey
• ⚡ Voltgeist – A lightning-fast phantom that phases through objects and delivers electric blasts
• 🌿 Bloom Horror – Spawns poisonous thorns and slowly corrupts terrain with toxic growth
Each creature features custom abilities, unique sounds, and evolved AI behaviors—watch your back!

🧬 NEW FEATURE: MUTATION SYSTEM
Creatures can now mutate mid-match by completing objectives or feeding on players:
• Unlock up to 2 new abilities per creature via mutation
• Mutations offer strategic boosts like speed bursts, healing spikes, shadow form, and rage mode
• Survivors, beware—these creatures don’t just evolve, they adapt
🧱 MAP UPDATES & NEW ARENA
• 🗺️ Biohazard Facility – NEW chaotic map filled with tight corridors, hidden labs, and mutation chambers
• Updated Ruined Plaza and Foggy Forest with more dynamic lighting, jump spots, and destructible props
• Added random environmental hazards: acid spills, fire zones, and collapsing walls for extra chaos!
🔫 SURVIVOR WEAPON REWORK
• Rebalanced primary weapons: less RNG, more skill-based hits
• New shock grenades and trap deployables to fight back against mutants
• Added survivor-only powerups like Adrenaline Rush and Field Scanner
🎮 GAMEPLAY IMPROVEMENTS
• Better match pacing: faster starts, more intense final moments
• Added Endgame Countdown when few players remain alive
• Improved creature targeting logic and wall-climb stability